The word free has many meanings, usually associated with costing nothing and with nothing to lose. In this case, this game has cost me my time….and I want it back. Steam, the digital distribution service, offered a free weekend of the game Killing Floor. The Killing Floor was developed by Tripwire-Interactive and is a co operative survival horror game similar to Valve’s Left 4 Dead series. Luckily the genre is the only thing that is similar between the two.
You and a team of 5 other people must make your to various checkpoints and survivor a set number wave of undead mutants at each area. No story is included in this game and mainly consists of going from point A to point B following a distress call of the female gun merchant shouting “alright boys, come get me”. (What if we don’t want to come get you lady????)
The game consists of two game modes with solo and multiplayer options and comes with 9 initial stages and a host of different classes, characters, and Steam achievements. They also offer downloadable content which you can pay for if you wish to expand your game and experience (don’t why you would want to).
Graphics were dreary and well suited to fit the mood of the game but there was a massive amount of clipping through objects and physics textures were almost non-existent. During my game time our group can walk through some walls, doors, and clothes without any effect. The sound quality of the game was a big “meh”, soldiers had British accents and there was a light upbeat music to enhance the killing spirit of the game (the game just killed itself there).
It felt like Tripwire Interactive tripped to combine the game play mechanics of counter strike and Left 4 Dead. You can purchase weapons from the merchant at the start of each round and wave from the money you gain from killing zombies and also performing your job for the various classes (medics, commando, support, ect). Like I said above the main point of this game is to move from point A to point B surviving the waves of zombies. Zombies also come in multiple forms and flavors for those of you out there are still interested.
Everything looked good on paper but everything was poorly implemented. Frame rates were iffy and the controls felt stiff and it was hard to aim for the most part. No wonder everybody used the flame thrower, can anybody say “W” mouse 1, pyro? If you have the money, settle for Left 4 Dead 1 or 2 and forget about this. Otherwise I don’t know why you would be playing this game, for me at least, I felt like this was a waste of time to play and wouldn’t even want to think of paying to play of this quality.
-Bui